Chapter 5-1 Exercises
Name____________________________ Checked By: ____________________________
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___ /18 pts Chapter 5-1, Example 1 - BiPlane [Page 126-131]
- ____ [3 pt] Commenting
- ____ [1 pt] Initial World - Biplane & 3 objects on the ground
- ____ [2 pts] Storyboard - SpaceBar & UpArrow handwritten (on the back of this rubric)
- ____ [2 pts] Method - BiPlane.flyForward
- ____ [2 pts] Method - BiPlane.barrel
- ____ [4 pts] Event - UpArrow makes plane flyForward, SpaceBar makes plane barrel roll.
- ____ [4 pts] Events - make plane turn left and right using LeftArrow & RightArrow
- ____ [2 pts] Bonus - make the plane a vehicle for camera except when barrel rolling
-
___ / 22 pts Chapter 5-1, Example 2 - Slappy the Squirrel [Page 132-134]
- ____ [2 pts] Commenting
- ____ [2 pt] Initial World - Slappy the Squirrel using Snowmobile as vehicle in snow with switch
- ____ [2 pts] Storyboard - RedButton & GreenButton handwritten (on the back of this rubric)
- ____ [2 pts] Method - rideForward
- ____ [2 pts] Method - rideBackward
- ____ [4 pts]Event - GreenButton makes Slappy & Snowmobile ride forward saying "wahoo"
- ____ [4 pts] Event - RedButton makes Slappy & Snowmobile ride backward saying ""the silly thing in reverse"
- ____ [4 pts] Event - make Slappy have paw and head motion
- ___ / 20 pts. Chapter 5-1, Exercise 4 Typing Tutor [Page 136]
- ____ [4 pts] Commenting
- ____ [2 pts] Initial World - Create a world with five 3D text letters in a row
- ____ [5 pts] Methods - one for each letter that spins the letter two times around
- ____ [5 pts] Events - When the user types a letter key on the keyboard that matches the letter on the screen, the letter on the screen should perform its spin method.
- ____ [4 pts] Method & Event - spinWord method and spaceBar event that spins the entire word in a circle when the user types the space bar. Hint: Use "As seen by".
-
___ / 13 pts Chapter 5-1, Exercise 5 – Rotational Motion [Page 136]
- ____ [4 pts] Commenting
- ____ [1 pt] Initial World - Create a world with at least four objects (such as a Compass, Mailbox, MantleClock and Tire object.)
- ____ [4 pts] Method - Realistic rotation method for each object.
- For example, if one of your objects is a Compass, make the compass needles spin around quickly in opposite directions and then slowly point North.
- ____ [4 pts] Event - for each of the objects add a behavior that will invoke the rotational motion method for that object when the object is clicked
- ___ / 12 pts Chapter 5-1, Exercise 6 - Mad Scientist Magic [Page 137]
- ____ [2 pts] Commenting
- ____ [1 pt] Initial World - the Mad Scientist behind the Counter, the blender, the cup and the mug objects.
- ____ Event - Mouse clicks any one of the objects on the countertop the Mad Scientist will:
- [3 pts] point at that object
- [3 pts] raise his arm (like he is casting a spell of some sort) and
- [3 pts] the object spin or turn in any way you wish.
TOTAL SCORE: ______ / 85 points